Wicker

Wicker

Thursday, September 24, 2015

A Prayer

Omnos!

Are we all not but passengers on a slab of stone? Are we not careening through this world at terrifying speed, with only the solid foundation of your grace protecting us from oblivion? Do you not guide us safety, and lead us to our destiny?

You have delivered your champions into a nest of evil and wickedness ---- we will exterminate the hornets. My faith is my shield - I will not be stung. I am buoyed, not burdened, by the responsibilities you place on my shoulders - they lift me up instead of weighing me down.

I will go wherever you take me. I commit myself to your service. Let our enemies see you in our shadows, great Omnos, and quake at the sight. May they find themselves cowed in your presence, blinded by your glory, and may they despair when they oppose your will.

Session 49

Date: 9/20/2015
Attending: Jake, Aaron, Dave, Justin, Joey
Absent: None
Start Time: 7:15 pm
End Time: 10:20 pm
XP awarded: 4,000
Game time elapsed: 9 days
Enemies Defeated:  4 alien figures, 2 steeltoes, 2 mistwalkers, 1 doppler

Notes:
Deciding to pass on further investigation of the blood trail, the Knights returned to the main passage and continued out. They walked for 2 days. On the third day they came to an intersection which had crude signs scratched into the wall. The left one showed what appeared to be a sun over land, and the right one appeared to be a tree. They continued down the left passage. After another day they finally feel fresh air. They exit the mine on the side of a mountain overlooking a vast section of moors. They camp for the night and debate what to do next, slaughtering Frumious’ goat for a hot meal. The group decides to head back into the mine and explore the branch of tunnel marked with a tree.

After traveling a day they rest at the fork with the scratched signs. Then they take the right passage marked with a tree. They travel for two days and on the third find a underground river of lava with a floating stone slab tethered to the tunnel. The knights take the raft which races along the lava river through the night and into the morning at a fantastic speed. Along the way they pass another raft being towed against current by 4 beings seemingly made of fire and lava. On the raft are a few redcaps, but the two rafts pass so far that the occupants can do little more than register the passing. In the morning their raft stops at the mouth of another tunnel. The party exits the raft and enters this new tunnel. After traveling for ½ a day they find a massive root system made of titanic roots, which has a double door set in the side (the tunnel continues on). The doors are made of the same pitted corroded iron used in the Tainted One rituals. The Knights rest and then enter the tree.

Inside the tree the very air feels wrong, and Feydor is driven to the floor sobbing and clutching his head when he tries to Detect Evil. Immediately inside is a large room with several passageways and a stair. Also there is a figure who turns to the party. This figure is about man height, but almost impossibly skinny. It is bald and its features are alien and otherworldy, far too angular and stretched. The party attacks and kills it fairly quickly although Fyn notes that it was readying fairly powerful magic. They also notice that while a red substance does pour out of its wounds, it is actually thousands of little red mites instead of liquid blood. One at a time they examine the hallways. Each one leads to a roomo that seems to be set up to create Tainted Ones. In one of them they disturb a horrific ritual.

Two steeltoes are holding Halfling up against a vertical board, while two mistwalkers look on. The halfling’s face has been cut off from scalp to chin, the now loose flesh hanging down his neck and blood drenching his chest. One of the alien creatures is hammering a pitted corroded metal mask into place on the still living halfling’s skull and facial musculature, using long iron nails. The party immediately attacks. During the fight the tainted Halfling changes its shape and grapples with Feydor as an exact duplicate of Feydor. It is a hard fight but the Knights prevail. Realizing that tainted Halflings are shapeshifters, the party speculates on who could have been one in their previous adventures. One of the mistwalkers escaped, so they chased it into another room where 2 more of the alien figures are. One casts a spell that makes Bajol permanently insane, but Frumious is able to restore him. The Knights resolve to go upstairs. End Session

Friday, September 18, 2015

Session 48

Date: 9/13/2015
Attending: Jake, Aaron, Dave, Justin, Joey
Absent: None
Start Time: 7:07 pm
End Time: 10:20 pm
XP awarded: 3,000
Game time elapsed:
Enemies Defeated:  2 Dread Wraiths, 2 Morghs, 1 Spectre, 10 ghouls

Notes:
In the morning the Knights head to the mine. They follow the stream to a small mountain pool fed by a waterfall.  A man named Jorl is fishing. Talking with him they discover that the Northern Wanderer had headed into the mine a month ago. He had mentioned to jorl that to make it through the mine you had to always choose the left option. He also claims to have met 3 Wanderers in his time.

The Knights then went into the mine through the entrance behind the waterfall. Heading through the mine, the party detoured to the right to examine a separate First World tunnel. They found an old crypt that was guarded by wraiths, morghs, ghouls, and a spectre as well as a few traps. The sarcophagus in the burial chamber had “Here lies Flavius” inscribed on it (Frumious copied). They also found a chest with treasure and items. They rested for 2 days in the tomb to disarm the traps on the chest and heal up after the fight with undead.


Continuing on they traveled through the mines for another 2 days. After that time they came upon an intersection with a blood trail leading down a path to the right. Investigating they found that the blood trail seemingly went straight into a wall. After discussion the party left it alone and retreated back to the central mine path, to continue the journey out. End Session

Game Break September 6th

No session was held on 9/6/2015 – it was Labor Day Weekend; Aaron was at a wedding and the plan was to play without him (since Joey could not play Monday the 7th), but Justin wound up extending his out of town trip longer than he anticipated so the session was cancelled.

Friday, September 4, 2015

Session 47

Date: 8/30/2015
Attending: Jake, Aaron, Dave, Justin, Joey
Absent: None
Start Time: 7:06 pm
End Time: 10:00 pm
XP awarded: 3,000
Game time elapsed: 10 days
Enemies Defeated:  None

Notes:
Bajol charges Sevarius and his group, which are 6 Inquisitors, 4 archers, and 10 elite guardsmen.  A battle ensues. Fyn and Frumious’ horses are slain and the Knights quickly decide that they are over matched. Fyn summons 5 dire bats with his cloak, which he and Frumious ride away while Bajol and Feydor break free of the melee and flee. Since most of the Chovalians had dismounted to fight and a spell of Frumious’ had slain many of their horses, they were not quick to pursue.

The Knights flee and ride all night long. In the morning they send Brutus and Zephyr off to leave a false trail and head south. After a few hours they pull over into a tall wheat field and camp up (dismissing Zephyr and summoning Brutus). Fyn takes a watch, and later in the day sees a messenger riding hard along the road. Fyn kills him and takes his horse back to camp. They find an APB in the messenger’s bag with their descriptions. They continue to camp in the wheat.

The farmer who tends the field comes upon them (investigating the big flat patch of wheat). The farmer lets them know that no everyone has bought into the propaganda of the Empire, and tells them to head due west into the mountains. Apparently the hill and mountain communities are only loosely under Imperial control, and may be able to help the party across the mountains. They rest in the field for a total of 2 days and begin traveling west at sunset on the second evening.


They travel through the Empire, heading west, for a week and a half (7 days), resting in crops during the day and traveling at night. They see that the Empire is largely empty, presumably due to the war effort. In the late afternoon of the seventh day they come upon a small village in the foot hills, right where the actual mountains begin. A man named Brek directs them to the village inn, which is run by a woman named Millie. In there they look for and find an old story teller, and ask him if there is any way through the mountains. He tells them about an old mine that runs underneath but that it is filled with horrible things such as the walking dead and creatures in large metal shoes.  The entrance is behind a local waterfall. (The party doesn’t ask but the village is named Fallsong if it is needed in future reference) End Session