Wicker

Wicker

Thursday, November 19, 2015

Session 57

Date: 11/15/2015
Attending: Jake, Joey, Justin, Dave
Absent: Aaron – out of town for work
Start Time: 7:36 pm
End Time: 10:25 pm
XP awarded: 5,050
Game time elapsed: 3 days
Enemies Defeated:  4 fire giants, 2 stone giants

Notes:
The party divvies up Fingali’s things and then gives Fyn a whole day to search the crypts in an attempt to find what Fingali was looking for. In one of the sarcophaguses Fyn finds an inscription behind an old skeleton. The inscription is translated by Frumious to read, “Separated in death from his brother who rests in the Lady’s burial place under the spring of Halven.”  Summarizing that this is what Fingali was looking for, the party decided to attempt to speak with dead with the coffin’s resident. The spell is successful (failed Will save) and Frumious has 6 questions. The questions and their answers are as follows:

1) What is your name?
 A: Arameth
2) What is your brother’s name?
A: Nurvic

3) Why is your brother in the Lady’s tomb?
A: We devoted our lives to protecting the location of and access to the tomb of the Lady. When Nurvic died he was placed beside her so that he could protect her even in death.

4) How does one access the tomb of the Lady?
A: to access the tomb one must know the location, bypass the traps, slay or pacify the Guardians, and open the door.

5) Who are the Guardians, and how may they be pacified?
A: The mechanical men can be by passed by saying this decade’s password. The wyrm may be bribed. The Revered Dead will stand aside for those reciting the correct sequence of prayers.

6) What organization were you and your brother a part of in life?
A: None.

The party then discussed next steps, considering a trip to Illmar, discarding a direct assault on the giants, listing the facts as they know them, etc… Frumious used the message spell to deliver the following message to Osgood in Halvenspring (remember message and answer 25 words or less each):

What is latest? We in Mooncrest, headed to Halvenspring. Army of Giants invaded Caer Wynnic. We have slain Marquis Daedalus. Name major players in Halvenspring?

Answer:

Firnockt is a battlefield. Dwarves hold the run. Shadows, men, and Tainted fight in trees. Dragons in hills. Ground blood soaked. Sky smoke and flame.

Then Frumious had a similar exchange with Ellicor, where Frumious checks in via a message spell and receives this answer:

Puppet King was in Avonhollow, suddenly disappeared. Things building to a head. If I reveal myself will instigate. God King marches to Halvenspring. Arrive first.

The knights decide to ride straight to Halvenspring after receiving these messages. They take the road west out of Mooncrest and ride for a day. That night a fleeing soldier shares their campfire and tells them that he was part of the army Albus Wynnic mustered to confront Mario in Goldmeadow, and the King’s army was routed.  He said that Mario’s army did have undead but what cinched the deal was the Mossreachean force was attacked by a horde of shadows. The soldier, whose name was Joe because I’ve come up with enough unique names for this campaign thank you very much, said he headed north and passed through Carradeen which was in chaos – the King had not returned (no one knows if he survived the battle with Mario’s) and most of the government was missing. He continued on north, hoping to seek refuge in Phaerus Keep only to find the keep burning (he saw from a distance and doesn’t know the details). Bajol suggested to him that he continue on east to Shadowmount where he could find safety.


They ride west for another day, camping where the road turns north to Phaerus keep. Early in the morning (last watch) they are spotted by a patrol of giants, and the knights are forced to defend themselves. They then begin riding due west into the hills, making a bee line to Halvenspring. End Session

Session 56

Date: 11/8/2015
Attending: Jake, Aaron, Joey, Justin, Max observing
Absent: Dave – Wendy recovering from eye surgery
Start Time: 7:20 pm
End Time: 10:20 pm
XP awarded: 6,250
Game time elapsed: 2 days
Enemies Defeated:  Fingali

Notes:
The session begins with the party riding towards Mooncrest which they reach that evening. The gate guards wave them through and they enter the town about an hour after nightfall. The streets are filled with people huddled under makeshift tents and lean-tos. The party summarizes that these are refugees from the surrounding area which seems to be overrun with giants. Trios of guards patrol the streets, keeping a watchful but friendly eye on all. Figuring the church would be a cool place to look for catacombs, they went to the center of town only to find the church had been burned and the remaining stone structure boarded up. Asking a passing patrol of guards, they found out that there had been a Chovalian uprising that burned the church and slew the local priests, only to be violently put down by the town guard. He suggests they look for catacombs in the cemetery behind the church.

The knights circle the church and find a large densely packed cemetery. In the center is a big mausoleum structure. Entering the mausoleum they find a hatch covering a staircase leading underground, but in opening the hatch they set off an alarm.

Going down they find a second world underground network of burial crypts. There are many traps which are all disarmed when they arrive. Fingali taunts them, his voice echoing down the corridors, and as the make their way they find that he has left a trail of burning scrolls – pages of the scrolls of epic legend, all of which are destroyed. The knights finally reach a room that is filed with a network of stone columns of irregular shape, holding upright coffins. Many of the coffins are open and the whole area is lit with many torches providing a skeletal audience for the fight.

Fingali is able to move with unnatural speed, and suddenly rushes out to strike at the knights, only to rush away again and disappear in the columns (spring attack feat). A long frustrating fight begins as Fingali continues to spring out and then away while the knights stalk him through the twisted columns and leering coffins. Bajol is slain only to be revived by Frumious’ magic, and Feydor falls only to be healed onto his feet. Fingali take steady wounds, and then after a long fight of hit and fade bolts for the back door. The knights, almost exhausted of healing and all low on hit points give chase, Frumious using a wand of haste so that they can keep up.  It is apparent that Fingali can run faster even than the hasted Bajol and Feydor, but they pursue anyway, chasing him out of the catacombs and into the streets. Bajol stops occasionally to pepper him with arrows, and Feydor summons his mount Brutus, but Fingali still gets further and further ahead. Eventually he climbs the outer wall, but when he does so Frumious –flying via potion – hits him with a flame strike. Fingali, now smoking jumps off the wall outside the town and continues running. Frumious flys over the wall and flame strikes him again. This time Fingali does not get up.


Frumious stays with the body while Feydor and Bajol work around to the town gate and outside to join him. They strip the dead dwarf of all his possessions and haul his corpse back into the city and then into the catacombs. They rest in the crypts until Frumious is able to cast speak with dead, but Fingali resists the spell. End Session

Session 55

Date: 11/1/2015
Attending: Jake, Aaron, Joey, Justin, Dave
Absent: None
Start Time: 7:15 pm
End Time: 10:00 pm
XP awarded: 3,000
Game time elapsed: 5 days
Enemies Defeated:  none

Notes:
After looting the giants, the party heads into the cloud giant’s tent to address the efreet. They agree to release the efreet if he will answer 3 questions, and he offers to give them each an item as well. The questions they ask and the answers they receive are nothing of substance save to confirm that the efreet is not in any way a plot point. He does confirm than Fingali is in catacombs underneath Mooncrest. The items given are necklaces that prevent scrying, which the party gratefully dons.

The party decides to bypass Caer Wynnic and not try to confront the giants; their main reasoning was to find and kill Fingali anyway and since he is elsewhere they decide to just bee-line towards him. They ride for Mooncrest. In the evening of the second day on the trail, Fyn (on watch) sees a lone figure destroy a patrol of giants. The party rouses and chases after the figure. He proves to be completely obscured by a cloak and hat but is quickly identified as the Puppet King (or one of his manikins, unknown for sure). The party disperses but Bajol stays to confront him. They have a terse conversation inside a dome of wicker, where Bajol learns that the Puppet King is not interested in the party anymore because they no longer have Alerhaus’ Book Box, and that the Puppet King cannot enter the Library on Isles of Mist. In the meantime he is killing giants out of boredom and sense of antagonism towards the God King. The party continues towards Mooncrest and the Puppet King wanders off east in Avonhollow.

They ride for a third day, continuing to dodge giant patrols, and arrive at the road to the south around lunch time. They then turn west towards Mooncrest and continue. That night they meet a group of merchants traveling east; a Halfling named Trevor and two human companions Enrique and Hefe.  The merchants let them know that the road is still open but dangerous, and that travelers are disappearing regularly.


They travel the next day and hit the crossroads at midday, and continue, rest for the night, ride again, camp once more and wake, a day’s ride from Mooncrest. End Session

Session 54

Date: 10/24/2015
Attending: Jake, Aaron, Joey, Justin, Dave
Absent: None
Start Time: 7:43 pm
End Time: 10:30 pm
XP awarded: 6,700
Game time elapsed: 1 day
Enemies Defeated:  2 hill giants, 1 cloud giant (eldritch knight)

Notes:  Fyn moves in anyway, and realized the Caster can hear him but not see him. The rest of the party moves in to confront the giants. Bajol makes a diplomacy check, “We don’t mean you any harm, we just want our friend back.” Meanwhile Fyn releases Percival and tells him to fly away. The caster responds to Bajol with, “I have a duty.” He is not aggressive toward the knights, only guarded, but when he sees Percival flying away he calls lightning from the sky with his staff, instantly killing the diminutive celestial.


The party retreats and discusses how they are going to respond. Fyn is for leaving but the others wish to avenge Percival. The party rests for the night. Having decided to return, they wait until noon and move back up to the giant’s camp. They notice a vulture circling and suspect it is the cloud giant’s familiar. The party rushes in and attacks while Fyn circles around again. Fyn has a conversation with the efreet, and is surprised that the efreet now knows his name. Fyn refuses to release him and joins the fight against the giants. After a relatively short brutal fight the knights prevail and both hill giants and the cloud giant caster are slain. End Session

Monday, November 9, 2015

Session 53

Date: 10/18/2015
Attending: Jake, Aaron, Joey, Justin, Dave
Absent: None
Start Time: 7:30 pm
End Time: 10:10 pm
XP awarded: 4,000
Game time elapsed: 3 days
Enemies Defeated:  3 fire giants, 2 stone giants

Notes:
The next morning the Knights begin the journey to Caer Wynnic, heading northwest into the hills following their plan to travel cross country rather than via road. That night they see what appears to be a campfire in a cave off in the distance to the north where the mountains are, but are too far away to investigate.

The next day they continue, but after lunch run into a group of giants. There are three fire giants and two stone giants who are clearing a patrol of somesort. The giants ask some terse questions and demand that the knights go back the way they came. When the knights do not immediately comply the giants attack. It is a hard fight but the party is victorious.


The knights decide that they need some advance notice of future patrols, and send Percival flying ahead to scout. That evening when Percival has not returned, they make camp (having traveled the rest of the day) and Fyn scouts ahead trying to locate Percival. He comes upon a hasty and crude camp on top of a hill with a rudimentary earth and wood wall. Sneaking in he finds two large stupid looking hill giants and one tall cloud giant with a staff dressed in robes. Behind the cloud giant in a wooden cage is Percival. Fyn continues exploring the small camp and sneaks into the large tent. Inside he finds a red skinned creature made of fire from the waist down (Fyn assumes it is a devil but it is actually an efreet) trapped in a cage. The creature asks Fyn to let him out but Fyn declines and instead returns to the party. In the morning Fyn leads the party to the giant camp. The party hides for the rest of the day and approaches the camp at night. Frumious summons earth elements and commands them to attack the crude wall, while Fyn sneaks in and around to Percival’s cage. The caster, waiting in the center of camp, hears Fyn. End Session

Monday, October 12, 2015

Session 52

Date: 10/11/2015
Attending: Jake, Aaron, Joey, Justin
Absent: Dave – Father’s death
Start Time: 7:30 pm
End Time: 9:55 pm
XP awarded: 6,500
Game time elapsed: 2 days
Enemies Defeated:  Marquis Daedalus, Orlanivich, Banshee

Notes:
The party (which includes Marcus) mounts up and rides to Dalus Keep. They pass the old table/altar on the road and find it still destroyed (as they left it). Shortly after dusk they arrived at the keep. The suits of armor were waiting for them and took the reins of the mounts (except Frumious’ writing dog).  The knights then entered the keep to find the Doorwarden waiting for them, who indicated that dinner was about to be served. They went through the keep and arrived at the same banquet hall they had dined in previously. Appetizers were served by a figure that was possibly undead and then the Marquis joined them for dinner.

The party cuts right to the chase, and engaged in a direct conversation with the Marquis. He was evasive about when he had had Thomas killed, the knights suspecting that Thomas had been dead all along, and remained arrogantly aloof. The knights threaten him, reminding that they almost slew him before, and he responds with a warning that there are dire consequences for slaying him in his home. The Marquis proposed an alliance between him and the knights to address the happenings in Halvenspring and especially Caer Wynnic. Conversation leads the Knights to believe that the Marquis does not know the specifics surrounding current events, and in particular knows nothing of Allanora or her body. Frumious tires of the whole verbal dance, and calls the Marquis out on his attitude – noting that he needs them and should be a little less condescending. The Marquis responds by telling them he intends to have their help, willingly or unwillingly. Frumious asks how he plans to manage the unwillingly option, and the Marquis invites their other dinner guest, Orlanivich, to join them. Olanivich enters and takes a seat and is clearly a vampire. Frumious, understanding that the Marquis intends to use the vampire to dominate the party leaps to his feet and begins casting, plunging the room into combat. Before the Marquis can react Feydor (sitting next to Daedalus) deals a series of massive blows with the legendary Storm’s Fury (including one critical hit) that slays him where he stands. Upon his death contingency spells go off in the banquet room, some sort of summoning and gate spells. Since the contingencies will take a minute to resolve the party hurriedly dispatches the vampire, forcing him to revert to gaseous form to escape. The entire back of the banquet hall shimmers and becomes a summoning portal to a place of black rock, fire, and red skies. A mighty winged reptilian creature begins to enter the room, which Frumious identifies as a hellfire wyrm. Also present in the room are two gate spells, which open to a similar landscape. Creatures Frumious identifies as bearded devils, vrocks, and chain devils begin massing to enter the keep. The knights turn and run out of the keep, one step ahead of the awesome breath weapon of the wyrm. As they flee they pass the Doorwarden who is shrieking that she is free before she explodes in a wave of writhing black tentacles. Leaving the keep they see that the suits of armor are falling apart revealing black mold and fungus within. They gather their horses and ride out of the keep. A few hundred yards out they wheel around and watch the building, but nothing appears to be exiting either via door or window. As far as they can tell everything is contained within the keep.

They ride through the night, and as they approach Shadowmount’s walls they hear a horrific wailing.  The banshee descends on the knights, immediately slaying Frumious and Bajol with her deathly wail. Marcus passes Feydor a potion of fly and quaffs one himself, and the two of them ascend to do battle with the nightmarish spirit. Meanwhile Percival, in the now dead Frumious’ backpack, wrestles out the Rod of Ressurection and uses it on Frumious. Frumious joins the battle, at one point making his way to Bajol to use the rod on him as well. The knights are victorious but not before the banshee drains Marcus of all Charisma, slaying him utterly and reducing him to stone as is the way of the dwarves (a note is made that he has died within one week of being told about Halfling Tainted Ones). The party sheds a tear, says a quick word, and then loots their fallen comrade.


Entering the town they ask the redsashes that were on guard (and witnessed the banshee fight) to take them to the redsash commander. The commander (named Stephan) and Marwyn met with the party where they were filled in on the death of the Marquis, the unsafe nature (to say the least) of Dalus Keep, and the destruction of the banshee. Stephan lets them know that at least 3 banshees have been seen at one time, so the nightly threat is not ended, merely reduced (the party declines to try and deal with the remaining evil spirits, pleading – justifiably – more pressing matters). The group agrees that Stephan will rule in the Marquis’ name, and Daedalus’ death will not be publicized at this time. The party then retreats to the Gutted Candle, identifies Marcus’ things, and rests for the day and the following night, resolving to cut across country due west through the hills towards Caer Wynnic. End Session

Monday, October 5, 2015

Session 51

Date: 10/04/2015
Attending: Jake, Aaron, Dave, Joey, Justin
Absent: None
Start Time: 7:18 pm
End Time: 10:15 pm
XP awarded: 3,700
Game time elapsed: about 2.5 days
Enemies Defeated:  none

Notes:
Leaving Waymeet the Knights travel throughout the day along the road to Shadowmount.  That evening they stop and set up camp, but shortly into the first watch it begins to rain. Not equipped to weather the rain in any comfort they strike camp in the night and on Marcus’ advice head west off of the road to find a rural residence. Fyn climbs the nearest hill and sees lights, and using this as a guide the party eventually finds their way into the simple pastures of a local goatherd.

Even though it is the middle of the night there are still lights on in the home, and so the party knocks on the door seeking shelter. The goatherd, a plumply fat man named Hadrick, is obviously extremely cautious about the party but lets them in and feeds them in his kitchen. Noticing Frumious’ holy symbol, he asks each to take an oath on their faith that they will not harm him while staying under his roof. They party goes through their normal metagame paranoia, carefully constructing an oath that allows them to justify almost any action in hindsight anyway (an example - but not verbatim – “You swear not to kill me tonight?” “…we swear that we will defend anyone who is good from anything we feel is evil…” “Uh, that means you won’t kill me right?” “It means we don’t kill things we don’t think are evil.” “Uuuh…”) and then bunk down in the kitchen with watches while the goatherd retreats to his room and barricades the door (see parenthetical above).

The night passes peacefully until Frumious’ watch, when the small cleric has to take a leak. The home has an indoor privy, and Frumious heads to it to take care of his business. Within the bathroom however he finds the corpse of the goatherd, clearly dead for several days. Being Frumious he takes the time to piss, and then goes back to the kitchen to wake up the party. Fyn sneaks outside and takes position outside the bedroom window, and then Feydor and Bajol break down the bedroom door. The bedroom is empty, no Hadrick to be found. The party immediately ransacks the place. Bajol notices (nat 20 on untrained Search!) that in the bedroom there is a small rat hole that leads outside the home. The knights confer and drawn the conclusion that this was a Halfling Tainted One. They rush outside and find a pen behind the home with about 20 goats. Assuming that their opponent is posing as a goat, they set about systematically slaughtering the entire herd. After the first quarter is slain the goats mount a panicked but futile defense, escalating into a maddened escape attempt, but are slain to the last kid. The goats all prove to be merely goats. The party then turns suspicious eyes on their horses. After using Brutus to verify the equiness of the horses (but still not being able to vet the riding dog), the Knights head back to the road and continue travelling north.
The Knights ride all day and press on into the night, arriving at Shadowmount around midnight. The guard, a redsash, informs them that no one is supposed to enter the town at night, but that it is not safe for them to camp outside at night. He consults with a superior who comes out and recognizes half of the group (no Grigor, added Marcus, Feydor now an orc) and tells the guard to make an exception. The nights ride into the quiet streets of Shadowmount, and sleep at the Gutted Candle for the night.

In the morning they get up and decide to go see if Ellicor is in town. They cross the center to his shop, only to find Marwyn behind the counter. They converse with Marwyn, shop at Ellard’s, return to talk to Marwyn, return to shop at Ellard’s, return to Marwyn, etc… all of which I am going to summarize with the following: Ellard remains creapy, and refers to Frumious as the ensouled one, and Fyn as the Sosyl spawn, and tries to sell several obviously evil items to the party. Marwyn does not know where Ellicor is at the moment, cast a spell that reveals that no less than four separate individuals are scrying on the party at that moment – one of which he can identify as Ellicor and one as a magic item of some sort instead of a spell. He is very interested in what the Halfing Tainted Ones are, and scoffs at the rumors that he will now be slain in a week for knowing. He tells them that there is a small army of giants occupying Caer Wynnic, and that Fingali has been working for the God King all this time. Albus Wynnic’s army in in Goldmeadow trying to put down a rebellion led by Mario, and the remainder of the Seven Vales armies are at sea fighting the Choval Empire, or the northeast supporting Tak Nor Vel against the Choval Empire. According to Marwyn the empire is not doing well, being ill prepared for a two front war and missing much of their martial leadership strangely. In particular he notes that no one knows where Sevarius is.

When they ask Marwyn why he’s manning the store, he tells them that Ellicor asked him to keep an eye on Ellard’s Oddities and the statue, gesturing to the gigantic arm holding a sword that sticks out of the ground in the middle of the Center. They tell Marwyn that they are here to kill the Marquis, and Marwyn wishes them good luck. He also tells them that many powerful beings have tried to kill the Marquis in his home, but none have succeeded. He implies that the Keep, being Daedalus’ home territory and lair, is heavily prepared to defend him.

The party confers, agreeing that they are here to kill Marquis, and try to brainstorm some way to lure him out of the keep. While they kick ideas around, Frumious on a hunch pulls Percival out of his backpack and asked him if he knew anything about the statue (arm and sword). Percival squints at it for a second and says, “Yeah. That’s Brulor.” Frumious, paused, and asked if it was a statue of the solarian. Precival responded with, “No man. That’s Brulor. His corpse, and what looks like his sword.” Conversation stopped for a quick moment, and then Frumious cast Detect Magic. The statue did not read as magical.

Knowing that artifacts often don’t ping Detect Magic, Fyn climbed the 40 foot tall arm to the sword and hammered at it with a piton spike. The sword turns out to not be made of stone; instead the accumulation of centuries had coated it with a stone-like covering. About half an inch in Fyn found and exposed metal. Frumious then used the wand of identify on the exposed metal. The spell identified it as “Left Manacle Key.” Frumious immediately buys a shovel (gnome sized!) and starts trying to dig up the enormous, skyscraper sized statue. After about an hour and around 7 cubic feet or so of moved earth, the party convinces him to stop and they head back to the Gutted Candle. Remembering that they saw party of the statue (they think) in the ruins under the inn, they ask Helga for permission to descend again. Helga tells them that the Marquis himself closed up the access in her cellar. Heading down to investigate they find a new brick wall. Hammering a brick out of it they see a shimmering multicolored multi layered field, almost like a wall, right behind the bricks. They give up and go back upstairs.

Re-confering, the knights hypothesize that if they can get the box the Marquis was bound in out of the underground ruins that would lure him out, and they could even perhaps re-bind him.  They head to an alleyway which is where Fyn estimates the box is (below) and Frumious summons a large earth elemental who manages to dig an 8 foot diameter hole 14 feet down before the spell expires. Fyn and Feydor hop in and start digging.  Meanwhile Bajol heads back into the inn and tells Helga the Marquis’ complete history as far as the party knows of it, thinking that he can convince the population of Shadowmount to revolt by spreading the information. As he wraps up his tale, a redsash enters with an envelope for the Knights of Mist Valley. Bajol opens it and sees that it is a dinner invitation to dine with the Marquis that evening. He tells the party but suggests that they ignore it, thinking that something that they are doing has Daedalus’ attention and perhaps scares him.

Bajol then does some quick calculations and realizes that the box Daedalus was bound in probably weighs 10 – 15 tons and it is not likely that they will be able to lift it out of the ground. Fyn then remembers that Daedalus was able to magically transport when they last confronted him, and that attempting to lure him out was perhaps futile. Bajol looks at Fyn and replies, “Then I guess we’re going to dinner.” End Session