Date: 8/9/2015
Attending:
Jake, Chris, Aaron, Dave, Justin, Joey
Absent: None
Start Time: 7:40
pm
End Time: 10:20
pm
XP awarded: 4,000
Game time
elapsed: 50 days
Enemies
Defeated: 4 bodaks, 10 skeleton warriors,
20 Illmarian soldiers, 3 Illmarian casters, and the leader
Notes:
After
waiting a week in Norhall to re-provision, the Sea Hero set sail for the Isles
of Mist. After a week they rounded the northern coast and headed west along the
Dragon Wastes. After three weeks they rounded the horn and put in to Westport a
week after that. After laying over for 2 days in Westport (and collecting the
horses and cart) they set sail for the Isles of Mist. It was two weeks in when
they encountered the mist. The Isles of Mist are surrounded by a perpetual fog
bank, and ships need pilot boats (smaller ships sailed by those familiar with
the Isles) to guide them in. After hiring one such boat they were led for three
days before arriving at Misthold.
Misthold is
a port town on the large island, and the capitol of the Kingdom of the Isles of
the Mist. The hold is built on a large granite outcropping, and the town is
carved onto stepped shelves down to the harbor. They stop at two inns, the
Sailor’s Lament and the Beached Dinghy and choose the latter. Saying goodbye to
the Sea Hero and Captain Bartholomew they offload the horses and cart and
stable them for the night. Having a few hours, the party goes on a massive bar
crawl gathering information. They find
out the following info:
*The
non-Chovalian Churches have banded together as the Unified Omnian Church, a
loose confederation of churches and bishoprics, mainly to have a non-Chovalian
identifier that was still Omnian (Are you Chovalian or Unified?)
*The leader
of the Misthold Chapter of the Azure Guard is Knight Captain Agramon.
*The
headquarters of the Azure Guard is on the Blue Mount.
*There is a
library full of first world documents (as well as second world ones) at the
base of the Blue Mount, next to the Nercopolis.
Additionally
through Frumious’ magic they are able to ask the following questions:
Q: Where is
the original temple of the Brulorian Sentinels?
A: City of Uth-Allac
Q: where is Uth-Allac
in this world?
A: In the
depths to the North of the Dread Mountain, far below where it’s silent.
Connecting
the Dread Mountain with Aza-Tach, the knights (eventually) realize that
uth-Allac is on the bottom of the ocean. The knights sleep for the night.
The next
morning they gather the cart and horses and ride for the library. Along the way
they encounter an Azure Guard patrol led by a Guardmember named Helmus. Helmus
tells them they are just behind a group from the Illmarian University. The
party hurries and catches up with the Illmarians in the night. Fyn sneaks into
their camp but notices that some of the “sleeping” people do not seem to be
breathing. When he checks one it attacks him. The Illmarians are travelling with undead – 20
skeletal warriors and 4 creatures known as bodaks who can kill with a gaze. The
Illmarians themselves number 20 soldiers, 3 casters, and one leader. It is a
hard fight and Fyn is slain by a bodak, but Frumious’ magic is able to revive
him. They wind up with two scholars and a soldier as captives.
After interrogating
the captives (and then slaying them) the knights learn that this group was on
its way to look for certain books, slay the head librarian, and burn the
library to the ground. The books they were looking for were:
*The 12
Spheres
*Planes of
Creation
*Death of
Allanora
*He Who Was
Cast Out
*Notes and
Reflections by Alerhaus
The party
arrives at the library on the fifth day. It is a massive building with many
floors. Grigor decides to stay at the library for the near future, researching
various topics. End Session
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