Date: 11/30/2014
Attending:
Jake, Justin, Joey, Dave, Aaron, Chris, Jack Tomas as Guest
Absent: none
Start Time: 7:15
p.m.
End Time: 10:22
p.m.
XP awarded: 450
Game time
elapsed: 3 days
Enemies
Defeated: 8 toughs, 1 warrior leader, 1 sorcerer, 8 reavers (undead)
Notes:
Picking up where
Session 11 left off, Harv moves to open the door flanked by Feydor and Bajol.
The rest of the party moves into position joined by one of the inn’s patrons,
Albert J. Behrman (Jack). The rest of the patrons flee into the inn. Harv back
s off, and lets Bajol open the door. A gang of 10 men led by a brawny man in
half plate (warrior leader) crowd into the inn and start swinging. Conversation
during the fight reveals that these men know that the party is the Knights of
Mist Valley, and are attempting to build a reputation by being the guys that
took them down. The fight is a long and exhausting one but with the help of
Albert J., who proves to be an extremely effective fighter, the Knights
prevail.
Afterwards
the Knights loot the bodies and give Harv some money to cover damages. They
talk with Albert J. and let him know where they are headed (Waymeet). He tells them that the Marquis Daedalus has
the road patrolled and it’s best not to draw his attention. Then Albert J. offers
to lead them on a hidden trail that skirts the road and lead to Waymeet. This
trail is never used because it is rumored to be haunted (Albert J. has never
taken it himself but knows where it is and goes). The party agrees.
They stay
the night in the Dwarf’s Pillow and head for Albert J’s trail the next day. The
trail is overgrown and begins near some old ruins. They follow it for 2 days;
at one point encountering some undead the Frumious is able to destroy. Then
towards the end of the third day the trail leads down into a valley that is
dominated by an immense twisted black tree. Bajol detects evil and is stunned.
The party cautiously slips by the tree, but after passing it Fyn lights a
crossbow bolt and lets fly at the tree. The blot hits but flickers out after a
moment.
The party
moves on and camps. Grigor communicates with Osgood through the book, and finds
out that there has been an increase in traders coming through the town. That
night while Bajol and Feydor are on watch Fyn is stabbed with the same crossbow
bolt. Feydor rouses the party while Bajol looks for who snuck past them and
sees a glimpse of a creature that he identifies as a red cap. The party
continues traveling the next morning.
That day the
come upon Waymeet, shortly after lunch. Looking for an inn they first reject
the Stag and Chalice because the proprietor Housecarl Phillipi is arrogant and
snobby, but end up rooming there (at great expense) after realizing the only
other inn, The Lumpy Pillow, doesn’t have an onsite stable.
The party
heads into Waymeet and finds Marcus, who is a metal smelter and dealer in stock
metal. Bajol tells him that Harv had sent them and after some questioning for verification
by Marcus he agrees to talk with them. End Session
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