Wicker

Wicker

Monday, December 8, 2014

Session 13

Date: 12/7/2014
Attending: Jake, Justin, Joey, Dave, Aaron, Chris
Absent: none
Start Time: 7:20 p.m.
End Time: 10:20 p.m.
XP awarded: 300
Game time elapsed: 3 days
Enemies Defeated: 10 Mounted Bandits

Notes:
The party had a conversation with Marcus, the dwarven smelter.  Marcus, who let them know he adventured under the name Oakcask, gave them a map of Avonhollow and sold Grigor a chest of old books. Having determined from Marcus that Thomas’ imprisonment is probably a lure, perhaps for the party, they resolved to travel more openly. Feydor asked about the tree they encountered. Marcus didn’t know about it, but took them to a fletcher named Sven who commented that it had a history going back to the Kinslayer War – a local name for the Kindred War.

The next day the party set off north to Shadowmount. Along the way they were attacked by 10 mounted bandits. They slew all but 2 who surrendered. They took their captives with them and continued. Camping for the night, they encountered a patrol from Shadowmount the next day. The soldiers recognized the Knights, and appeared to have a positive opinion of them via their deeds in song.  They found out that men in the employ of the Marquis wear red sashes as insignia. The Knights turned their prisoners over to the patrol, who hung them.

That evening the Knights arrived at Shadowmount. The road guard suggested the Gutted Candle Inn for the party which was located in the Center – the local equivalent of the town square. Heading there they found that the Center was occupied by the overgrown foundation of an old building, and off to the side the remains of a stone statue, an arm holding a broken sword, was sticking out of the ground at an odd angle.

The Gutted Candle is run by a large heavy woman named Helga and her man Hans, who were friendly and talkative. The Knights noticed that the walls and doors were very thick, and the windows barred. After eating they split into 3 rooms.


That night Grigor and Frumious (in separate rooms) were awoken by a horrific wailing. Opening the windows, they each saw a black veiled woman in a long black dress floating above the town, keening and wailing. She passed over and both Frumious and Grigor went back to sleep. The next morning the Knights gathered in Grigor’s room and he and Frumious shared what they saw. Grigor suspects it was a banshee, a type of female undead. End Session.

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