Wicker

Wicker

Tuesday, November 25, 2014

Session 2

Date: 9/21/2014
Attending: Jake, Justin, Dave, Joey, Chris, Aaron, Ben as Guest
Absent: None
Start Time: 7:20 p.m.
End Time: 9:58 p.m.
XP awarded: 95, +25 bonus to Justin for not meta-gaming
Game time elapsed: 4 days
Enemies Defeated: 3 Lesser Redcaps (15 XP each)

Notes:
Ben was in town, and played a 0 level member of Red Badger group named Master Shake. We started immediately with the redcap fight. Bajol was wounded with a redcap cleaver (failed save), Nolan and Grigor did not fight, and Frumious took charge of the situation. Master Shake and another member of Red Badger named Colin joined Green Badger Group (Red Badger being killed or fled at that point). The group is merged into a new group simply called Badger Group. Nolan and Grigor are looked down upon, but the rest of the party are treated as fellow soldiers.

Upon realizing that the army is moving deeper into the Tainted Wood, Master Shake convinces Thomas to talk Karl into moving quicker. Then as the army moves at a decent clip Master Shake and Grigor try to bolt into the woods. They are stopped and each assigned an escort (Icabod and Murph) to keep them from deserting. Fyn has a disconcerting conversation with Karl, revealing that Karl sees the group as “assets” and not people.

A Captain hears Grigor talking about the Tainted Wood  and the redcaps and assumes that the Party are experts in the area. This leads to Badger Group along with Icabod and Murph being assigned to scouting deep into the Tainted Wood to see if the redcaps are going to attack the column en masse. The party goes deep into the Tainted Woods and finds a gathering of redcaps (about 45) around a bonfire. An altar is brought in and a large dark figure seemingly made of shadow arises over it. A gnome captive, formerly of Red Badger, is brought to the altar and the top of his skull is cut off, turning him into a redcap and revealing the origin of the Tainted Ones. Bajol had tried to shoot him but missed, and the group flees through the wood and rejoins the column.


Eventually the column makes it to Morning Mirror Lake and finds an encampment set up. No sooner had the group arrived then a Captain by the name of Narl shows up and sends them out to investigate a nearby building in the Firnockt. Badger Group heads back out, and finds a cottage on top of a boulder surrounded by wind chimes hung in the trees. The cottage is empty and has a Omnian shrine with in, along with a memorial for Frumious’ deceased brother. He deduces that this is where his mother goes on her retreats. Under a rug they find a floor board with the inscription “Meditation Shack #2 – Albaer” which makes Grigor assume that the cottage was built by his grandfather. 

The group returns to report in and Karl comes and apologizes – the group should never have been sent out so soon, and Narl is probably trying to arrange for Fyn to be killed in action as a way of currying favor with the Avonhollow Marquis Daedalus.  The party also learns that they are going to assault the Tower of the Dark Necromancer. The whole encampment packs up and begins to move towards Lake Pass and into the Hidden Hills. End.

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