I am having
difficulty collecting my thoughts. What few memories I retain prior to my “awakening”
are fragmented. There is a pressure on my mental facilities. Even though I was
not fully sentient, I still had an awareness. It is enough to know that this is
not my world. Why can I not think straight?
………………………………….
After much
trial and error I have succeeded in magically shifting my shape into that of
the local prey. It is imperfect, particularly in my face, but once out of my
true form the pressure on my mind vanished. It is time to define my territory,
create a lair, and then ponder my new circumstances.
…………………………………..
I must
confess the elf I ate for dinner is much less substantial than what I remember.
It is curious to me how this world can be so similar to the last, yet so
different. This new prey, these humans, are the main difference. Physically
they are very similar to the Xianni but not as indifferent to the world. As of
yet they have not encroached on my territory but I imagine they will in just a
few centuries.
……………………………………
It seems I
am not the only survivor. I must see to my hunting range’s defenses. Also it
seems these humans are a threat. They are crafty, aggressive, and powerful. And
worse, where they go the so called “Firstborn” become the same. I have modified
my alternate shape to reflect a human, as best as I can. My magical studies are
difficult; it seems there are limits to what magic I can aspire to.
……………………………………
I am NOT the
only survivor. Shadows, wicker, and crows! I will ally myself with humanity! I
will set wards and magics throughout my territory! I will create an army! And I
will have the means to end myself or flee. Shadows, wicker, and crows! They
walk as men!
……………………………………
A
necromancer from Nath has set up a tower in the Hidden Hills. His probing into
the Void triggered one of my wards. I flew to his tower and confronted him but
he was far more powerful than I anticipated. I was forced to flee. More and
more I am finding that guile and intrigue are more effective for me. I will
leave this necromancer be for now. Let him pursue madness in Void. I need not
act unless he contacts something there. And then, well perhaps being a “human”
lord will work against mighty wizards too.
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